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luckylefty
UI design 
20th-Apr-2009 08:35 am
slanty, martha
I use my cell phone as an alarm clock. If the alarm goes off, and I press the button on the side of the phone while the alarm is ringing, it interprets this as "snooze"; the alarm stops, and will go off again in 10 minutes.

If I am now awake, and want the alarm not to go off again in ten minutes, but to stop, all I have to do is open up the phone and hit:

OK-6-4-OK-Right-OK-OK-Clear-Clear-Clear

and the alarm is now off.

And I'm sure that the programmers are implementing the specs given to then by someone at Samsung who is actually being paid to be a UI designer.
Comments 
20th-Apr-2009 01:41 pm (UTC)
If they are, that designer needs to be fired. But frankly, the sort of behavior you describe sounds more typical of an engineering-driven UI. (Or of an inflexible UI framework the designer is forced to work with.)

On the iPhone, if the alarm goes off, I touch one key on the screen. Done. That's the difference between a company that values design and virtually every other company that develops mobile phone UIs.
20th-Apr-2009 02:40 pm (UTC)
Think of it like the Rolly clock, which you have to chase around the room to shut off: It's a way of making SURE you get up. Because by the time you hit that sequence of buttons, you're damned well going to be awake.

(Or maybe not. I can open the back of my clock, reset the alarm time for two hours later, close it up again, and go right back to sleep. I've done it.)
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